A Meeting Undaunted

December 29, 2009

He strode through the halls of Ironforge, looking as menacing as most death knights do. He wore armor of the darkest black, though no longer adorned with the skulls and their dreadful grins. The armor, lined with silver, bore the markings of his family name. Glowember.

With each step he took, the floor lined with frost, leaving behind an icy footprint as he walked down the corridors of the ancient dwarven city. There was no wind down here, and as a matter of fact, had a musty heaviness to it. Yet the white hair of the death knight, let loose from his helmet, swayed as though a breeze swept by.

He kept his gaze straight, his eyes never straying from the path set before him. Distractions only cost him precious time. And then it happened. The menacing death knight, leaving a path of frost behind him, tripped and fell.

Landing with a clatter loud enough to wake the dead, he shot an angry glance at the object that caused him to fall. The figure stood, rubbing his head and his hind quarters at the same time, though not in a very coordinated manner. The figure stood slightly shorter than a dwarf, had long white hair and a beard to match. He turned to look at the death knight, and realizing what had just happened, ran over to help him to his feet.

The gnome reached the death knight, running at a full sprint. Unable to stop himself in time, the two collided with a thump and rolled over. Swearing and cursing louder than a drunk dwarf, the death knight finally managed to detangle himself from the gnome and get to his feet. Shaking his head, the death knight started off again, albeit a bit quicker.

The gnome, seeing the death knight walking away, gathered his oversized red robes about him and ran as fast as his stubby little legs could carry him. He caught up to the death knight and walked beside him, huffing and puffing heavily. He had to take two extra steps to the larger human’s one step, but was determined to keep up.

“Could you please slow down! If you walk too fast, I’ll never be able to keep up with you!” The gnome stated, in between breaths.

“That’s the point.” Khelandros didn’t waste any time.

Khelandros kept up the pace, all of the way to the gryphon master, the little gnome chatting up a storm. There were points in there that the gnome sounded like he was either talking too fast, or in a different language, but he thought he heard a name in there somewhere.

“So what’s your name, mister?” The gnome asked as he watched the death knight pay the flight master for his trip.

Khelandros never answered. He just hopped on one of the many griffons and took the sky, as fast as he could. He soared out through the great halls of the dwarven city and out into the frigid open sky of Dun Morough. Glad to be free of the chattering gnome, Khelandros sat back and relaxed, enjoying the peace and quiet of the trip.

“So um… where are we going?”

Khelandros’ eyes shot open. He looked down in horror to see the gnome dangling precariously from the leg of the griffon. His eyes, wide with fear or excitement, were looking straight ahead. He tried to get the griffon to land, swearing and cursing, pulling on the reins, but to no avail.

“You know, they’re very stubborn. They won’t deviate from their course for any reason.”

Khelandros knew that there was no getting past it. He would have to help the gnome. And by helping the gnome, he knew, that he would never be rid of him. With a deep sigh, Khelandros lowered his hand, grabbed the gnome by his oversized red robes, and flung him up onto the griffon into the spot in front of him.

“So what did you say your name was again?” Khelandros asked.

“Conundrum! I’m a warlock! Sowherearegoing? Iveneverbeenonanadventurebefore…” The gnome prattled on for the rest of the flight to Southshore.



October 29, 2009

Welcome once again to The Conundrum Effect. Today, I am going to share with you a small bit of fiction that I wrote, concerning my Death Knight Khelandros. Since the split from the Lich King, Khelandros has struggled to find his place within the Alliance forces. He suffers from extreme inner turmoil based on past experiences and crimes committed against humanity, against his family. Over time, Khelandros found refuge and solace with a group of kaldorei Demon Hunters and their Shan’do, Tharion Greyseer. This is from one of the first nights with the Netherbane.

Honor. Loyalty. Duty. Respect. These values were present with Khelandros before he served Arthas. These values are what the Glowember family prided themselves on, almost following them blindly. He had never forgotten them, even in service to the Lich King. There were many times that each of these values had been tested and called into question. And each time, Khelandros proved that no matter what, he was worthy of each of these values. Even now, when he walks through the streets of Stormwind, he is called to prove
himself. Over and over again.

Tired of the constant beratings, the constant mistrust, Khelandros exiled himself to the peace and quiet of Ashenvale Forest. Even when the rain was pouring down and the lightning illuminating the sky, as it did now, Khelandros felt at peace. The rage and fury of the storm taking place in the night sky above were reminiscent of the turmoil within his soul. So caught up with the storm, he never heard her sneaking up behind him.

“You will never redeem yourself, brother.”

Khelandros kept his back to her, still looking to the sky, absorbing all the energy of the storm raging above the tree tops. Finally, he spoke to her, for the first time in years. His voice had changed; deeper, hollow, and tinged with the icy frost which birthed him.

“Redemption is forever out of my reach, my sister. But you… are not.”

Twirling with a quickness and agility that even rogues envy, hefting a huge two handed sword emblazoned with runes burning with a bright blue frost fire, Khelandros brought the edge of the sword down upon the stump where his twin sat. The edge of the sword bit deep, embedding itself into the wood.

For many long moments, as the rain poured down around him, matting his hair in tendrils to his face, Khelandros stared at the stump. Empty. Where his sister had been standing.

“We will meet again, my sister.”

Roleplaying Sites

July 10, 2009

Welcome once again to The Conundrum Effect! Thank you all for taking a small part out of your day to take a look at this blog and share in my thoughts and adventures through this strange and inviting land. Today I will be taking a moment to talk about two new websites that I would recommend to anyone interested in role playing and the lore of Azeroth.

Hearthstone Tavern

This is a relatively new site that hosts a podcast show sharing the same name of the website. I’ve listened to various other World of Warcraft podcasts before, but this one is largely different. This podcast is staffed by a handful of players from the Earthen Ring (US) server, a couple of which are guild mates of mine. They are relatively new to the podcast scene, having only released 3 episodes so far, but they are doing an awesome job.

The podcast itself talks about various aspects of the lore surrounding the game. In one segment, they discussed the new novel by Christie Golden: Arthas – Rise of the Lich King. In other segments, they discuss various aspects of character background creation and other do’s & dont’s that may help or hinder RP.

Overall it is a wonderful podcast and I would recommend all of you interested in RP check it out. Their main website can be found here —-> Hearthstone Tavern and the podcast itself can be downloaded on iTunes.

Roleplay Made Simple

This is more of an informative blog hosted by Earthen Ring’s very own Shaw/Sullivan. Also a member of the above mentioned podcast, Hearthstone Tavern, Shaw has been an active member of the RP community on Earthen Ring for a very long time. His site provides a lot of great information valuable to all players. I recommend checking it out! His site can be found here —-> Roleplay Made Simple

In other news

I’ve finally started working on a wiki page for my Death Knight, Khelandros Glowember. You can see the page over here —-> Khelandros Glowember

As far as in game news goes, I haven’t had the chance to do any raiding of Naxx in pursuit of my Tier 7 armor set. I just don’t have the time. When I log in, since it is an EST zone server, all of my guild is usually well into dreamland. So that is taking longer than I planned. I did get a chance to raise my reputation to Honored with the Sons of Hodir, and the quests have been very good. I’m looking forward to getting into the Halls of Lightning and find out what happened to Thorim after his brother hit him with that cheapshot at the Terrace of the Makers!

So that’s about it for now. Check out the two sites (Hearthstone Tavern and RP Made Simple). They are added to my blogroll on the right. Also take a look at my wiki page. It’s still incomplete, but I am adding content to it every day. Thank you very much for spending your time here.

Until the next time…

An IC look at my Death Knight

September 21, 2008

Knighted by Death is a new segment that chronicles the story of my Death Knight, Khelandros Glowember, from an IC perspective. This will be my first serious attempt at a role playing character in World of Warcraft. Here I hope to relate to you the story of a man who sacrificed his life, his family, and everything he held dear to end the rampage of The Scourge.

I do not regret the path that I have chosen. I do not regret what I have become. You call me a monster, a traitor, and a fiend. These are just whispers, though, for you dare not speak them aloud in my presence. You think you know of love, of sacrifice, pain, and torture. You know naught of these. You have yet to experience true suffering. This is your folly.

The Human in Me

I had a sister, once. She was my one true friend, who understood me fully. Together she and I would brave the dangers of the surrounding lands. We sought riches and glorious battle. Treasures beyond our wildest dreams found their way into our possession. For a time, we were content. We had friends join us in our adventures. It was on one such adventure that I came into possession of a sword. Magnificent, it was beautifully crafted, covered in runes. Light as a feather, and wonderfully balanced, it seemed made for me and me alone. With this sword, I would be able to beat my enemies. Single handed, I would bring and end to The Scourge.

Wyrmsfire the Dragon Blade

The runes that decorated the blade pulsed with power. I could feel it’s power coursing through my body, controlling my actions, predicting my thoughts. It spoke to me, and me alone. Together, we were one. The others were jealous of us. I could see their eyes lingering on the sword, eyeing it in hunger. One of them would try to take it from me. I would not let them.

Over time, I learned about the origins of the sword. It called itself Wyrmsfire. Forged long ago in the depths of the Dragon Blight, it was created to fight the invading demons of the Burning Legion. And fight it did, the blade glowing with blue frost fire, cutting a path through the Legion. The owner was careless, and the sword was lost. For centuries it lay, waiting for the one who would once again wield it. This time, they would face a new enemy. That of the Scourge.

True Sacrifice

We traveled to Northrend, to help in the fight against the Scourge. Arthas and his treachery would not go unpunished. My sister and her friends came with us, to help us, she would often times say. I could see her lingering gaze fall upon Wyrmsfire. She would try to take it, but I wont allow it. We argue constantly now. She does not understand. How can she.

I sleep fitfully now. Nightmares invade my dreams at night. I am surrounded by the Scourge. Wyrmsfire is not there. She has taken it from me. I am defenseless as they beat down upon me, unable to fight back without the sword. I wake each time just before the killing blow is landed, and Wyrmsfire is there, right were I left it. This time, though, is different. I awaken to find Her standing above me, holding my sword. In my anger, I rise and take it from her. I am rough with her, and she falls to the ground. I feel bad, and try to help her stand. But she isn’t moving any more. The snow is white no more. Instead, it is soaked with her blood. She had hit her head on a rock. In my anger I had killed her.

I toss the sword and gather my sister into my arms. I cry over her lifeless body, wishing desperately for her to wake up. It does no good, for her lifeless eyes are forever fixed. The sword calls to me, blaming me for her death. I have no one else now, I am forever alone. I want her to have a nice grave, so I bury her in a pile of rock and snow. Frost flame ignites the cairn, fusing the rock, turning it into a crystalline tomb, forever preserving her body. I will visit often. I promise her.

Service to the Scourge

We hunt the Scourge at every opportunity, Wyrmsfire and I. The time passes unnoticed by us. One particular hunt was to be our last against them. They were cleaver and lured us into a trap. There would be no escape. I would fight to the death, and in death, I would again be reunited with my sister. But there would be no death for me. It was widely known that the enemies of the Scourge who fell in battle were soon raised as mindless slaves. The only escape was to accept the offer that was made. Serve the Lich King willingly, surrender my body and my soul, an eternity in servitude. In return, I will be granted power unlike any I had ever seen before.

I accept the offer.

I serve the Lich King loyally, to the best of my ability, for now. One day I shall find a way to break free of his will. Until then, I am his to command. I am… Knighted by death.

Roleplaying: An Introduction

September 5, 2008

Welcome back to The Conundrum Effect. Tonight, I am going to be talking about the basics of roleplaying and what you can do to improve yourself, or even get started. There are many people out there who have never tried to roleplay, though the thought has crept into their heads at one time or another.

The basic roleplaying character has the six basic questions of who, what, when, where, how, and why answered. Yes, there are six, but don’t feel overwhelmed. You don’t have to have them all answered at once, or even in greater detail. Just have a basic understanding of each. Here’s a few examples:

We’ll start with the most basic of characters, a human warrior.

Who: Who is he or she? What is their name? Try to have a first and last name. I’m more likely to take you seriously as a roleplayer if you have a simple, easy to remember name. Nothing is going to turn someone away from you faster than Pwner the Warrior or mAdSkIllz da Rogue. Try to keep it simple, and stay as far away from in game lore characters names as you can. For the purposes of this post, we’ll call our human warrior Jhorus Berilles.

What: What is the basic idea behind your character? Well… he’s a warrior. Unfortunately, that’s not just going to cut it. You’re going to have to do better than that. Come up with an idea that compliments the overall character. Jhorus learned the way of the sword from watching the soldiers of Stormwind. He’s completely self taught, and as such, is a bit reckless.

When: This is one of those parts that you don’t need to worry about initially, but it helps if you have an idea. It can include the time period in which your character was born and grew up in. In order to truely have an understanding as to ‘when’ your character came from, you’ll need to know a little bit about Warcraft history surrounding the world and the events in which shaped it to what it is today. This is why I said that it’s something that you can leave for later.

Where: This piece is not as hard as when, but can tie into it. Here you’ll want to talk about where your character comes from, where he or she has been, or even where they are going. Be a bit aware of what you are thinking and just use a little bit of common sense. For example, Jhorus probably wouldn’t be living in a hut outside of Orgrimmar or sharing a room with a Night Elf in Darnassus. For this posting, we’ll say that Jhorus lives in Stormwind, renting a bed at the Inn. He spends his day watching the soldiers and mimicing their movements, but also helps out at the Cathedral in his spare time.

How: Here you’ll want to talk about how your character is doing. Give him or her a mood. Are you generally happy when you are around others, yet sad and lonely when others cannot see. Are you grouchy and bitter or content with your life? For this example, we’ll say that Jhorus used to be content with his life, self teaching himself in the use of a sword. But now, he is beginning to grow restless and wants to set out and travel to see the world. This will lead into the final question.

Why: The why portion is usually the thing that fuels the rest of the previous questions and is generally asked first. Why this, why that. And aside from having a roleplaying name, it can turn out to be one of the more difficult questions to answer. Jhorus has run into another person while walking thru Westfall. They begin to ask him who he is and why he left his life in Stormwind to wander the paths of the dangerous fields of Westfall. Jhorus answers that life began to become mondaine in Stormwind and he wanted to get out and see the world, all the while helping those in need. He heard of the problems plaguing Westfall and decided to pay a visit to see how he could help.

So there you have it. By answering those five or six basic questions, you have a fleshed out character with a slight backstory with which you can roleplay with other people. By actually talking to others, you’ll come to find that your character’s story will become even more fleshed out over time. It’s a good feeling to know that you started with something extremely basic and have ended up with something extraordinary and epic.

So get out there, come up with some character ideas, and begin roleplaying with people! Next week we will take a look at some of the Do’s and Dont’s of roleplaying and try to further deepend the story of this human warrior Jhorus. Until next time… take care!

Thanks for reading!